![]() Newsletter Signup
Stay informed with the
NEW Casino City Times newsletter! Recent Articles
Best of John Robison
|
Gaming Guru
Thoughts on getting enough play from a buy-in24 October 2005
Dear Linda, I agree with you completely. And so do many slot directors. I have heard many of them talk about giving players "time on device." They know that many players expect to lose — and don't begrudge losing — as long as the players feel like they've gotten a sufficient amount of entertainment value for their money. High hit frequency machines usually give more play time than low hit frequency machines, and most video slots are high hit frequency machines. Five or so years ago, when video slots were starting to get popular in the United States, I heard one Australian operator describe why video slots were so popular down under. He said the people would go to a club for a pint and to play the pokies (slot machines). Players not only expected to lose their 10 or 20 Australian dollars in the machines, but they also expected to get a certain amount of play from their buy-in. Come to think of it, I've heard table managers talk about giving players value for their money too. Most players, they say, know that sometimes they'll win, but most of the time they'll lose, and the worst thing a casino can do is to take a player's bankroll so quickly that he leaves the table or machine shell-shocked and wondering what happened to his money. Now, you and I may like getting a lot of play from our buy-ins, but other players don't care so much about how much play they get each time they feed a machine. They're looking for the thrill of hitting some high-paying combinations. They don't mind having long dry spells and feeding a machine more frequently than a newborn baby as long as they get a really meaty hit once in a while. Machines that have fewer, bigger hits rather than many low-paying hits are low hit frequency machines. Let's say we have two 95% payback machines, one with a low hit frequency and the other with a high hit frequency, and two players to play them. Over the long run, both players will put the same amount of money into their machines, but the intervals between feedings will be very different. The player playing the high hit frequency machine will have roughly the same interval between feedings. The feedings on the low hit frequency machine, however, will sometimes be bunched together (a dry spell) and sometimes be quite far apart (after a nice hit). One machine can't satisfy both types of players, so slot directors order both types of machines. Our trick is to find the machines that suit our playing personalities. Best of luck in and out of the casinos, Send your slot and video poker questions to John Robison, Slot Expert, at slotexpert@comcast.net. Because of the volume of mail I receive, I regret that I can't send a reply to every question. Also be advised that it may take several months for your question to appear in my column. This article is provided by the Frank Scoblete Network. Melissa A. Kaplan is the network's managing editor. If you would like to use this article on your website, please contact Casino City Press, the exclusive web syndication outlet for the Frank Scoblete Network. To contact Frank, please e-mail him at fscobe@optonline.net. Recent Articles
Best of John Robison
John Robison |
John Robison |