![]() Newsletter Signup
Stay informed with the
NEW Casino City Times newsletter! Recent Articles
|
Gaming Guru
Underage Gambling: A Bad Bet2 November 2001
Today one of the wonders of the world is the Web. In just seven years this dazzling communication medium has grown from zero to 120 million adult users. By comparison, it took radio more than 38 years to reach this number. Fortunately, this mind-boggling education, business and entertainment tool--the Web--is used extensively by kids. Unfortunately, it can be extensively used by kids for some activities that are strictly for adults, including gambling online. Underage Gambling is a Lose-Lose Activity Because… While the general topic of gambling generates extraordinarily diverse views and opinions, underage gambling is something most everyone can come together on. It’s a lose-lose proposition because:
Why do Kids Gamble? It’s fun, it’s exciting, and it's promoted with dreams of instantaneous wealth--the same reasons adults gamble. Yet for many youngsters, gambling has little to do with money. In reality many kids gamble to avoid problems at home, to increase their self-esteem with their peers and to follow in their parents’ footsteps. How Do Kids Get Introduced to Gambling? For some kids, gambling can be a family affair. Family trips to the racetrack, lottery or scratch-off tickets given to youngsters by grandparents or other adult role models and bets on sports events and football boards are all gates through which youngsters first enter the mystical and magical world of gambling. Underage Gambling: Off the Parental Radar Screen Many adults believe they have found an activity for their children or students to do that is exciting, entertaining and safe. Believing this to be so, some parents have organized a "Casino Night" at their child’s school, having no idea of the addictive nature of gambling for youngsters. A Once-in-a-Lifetime Opportunity for Interactive Gaming Interactive gaming corporations and operators have a once-in-a-lifetime opportunity to take the pole position on designing a partnership with regulators and parents to implement an action plan for the management of underage gambling online. For those of you who are feeling queasy about this idea, no one is picking on the interactive gaming industry. There is not an industry on the face of the earth that does not have problems associated with it. Progressive and proactive businesses identify those problems and implement an internal plan to fix them. Remember Joe Camel and the tobacco industry and do the opposite. Where to Start--Responsible Gaming for the Interactive Gaming Industry Each month in my article for Interactive Gaming News, I will provide strategies for mitigating the problem of underage gambling and problem gambling for the interactive gaming industry. So start now by thinking about responsible gaming in a positive vein and consider how it will help your industry and your personal business both in the short run and in the long run. The strategies that you will learn from these articles will likely provide newspaper articles or online publishing headlines that could read something like this: "Odd Partnerships? The Interactive Gaming Industry Jumps Ahead on Underage Gambling Concern. Awareness and educational messages to help parents keep youngsters from online gambling." Responsible gaming doesn’t cost much and it doesn’t hurt. Just remember Joe Camel. So as they used to say in the old radio days, come on back next time…same time, same station, and I’ll have some additional responsible gaming ideas for you.
Underage Gambling: A Bad Bet
is republished from iGamingNews.com.
Recent Articles
Elizabeth M. George |
Elizabeth M. George |