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Bally Technologies reports results

21 August 2008

LAS VEGAS, Nevada -- (PRESS RELEASE) -- Bally Technologies, Inc. (NYSE: BYI), a leader in slots, video machines, casino management systems, and networked solutions for the global gaming industry, announced today record diluted earnings per share ("Diluted EPS") of $0.54 and $1.85 and record revenue of $247 million and $900 million, for the three and twelve months ended June 30, 2008, respectively. Diluted EPS adjusted for share-based compensation ("Adjusted EPS") for the three and twelve months ended June 30, 2008 was $0.57 and $2.00, respectively.

"Our record fiscal year confirms that we are continuing to execute on our strategy to deliver industry-leading technology and games that perform and provide value for our customers," said Richard M. Haddrill, the Company's Chief Executive Officer. "The steady increase in our gaming operations install base and our growing foundation of systems customers continues to drive our recurring revenues and is helping to deliver greater shareholder value. We are executing very well on innovation and delivery across all product lines."

"We are pleased with our continued strength in North American ship share and are well-positioned in this challenging replacement cycle because of our improved suite of products and our customer-centric team," said Gavin Isaacs, the Company's Chief Operating Officer. "Our growing market share reflects the continued demand for Bally games and the strength of our Alpha-based products."


    Fourth Quarter Fiscal 2008 Highlights

                           Three Months Ended June 30,   Year Ended June 30,
                                2008         2007         2008        2007
                            (dollars in millions, except per share amounts)
    Revenues:
      Bally Gaming and Systems $236.3       $190.8       $852.4      $634.6
      Casino Operations          11.1         11.6         47.3        47.7
        Total revenue          $247.4       $202.4       $899.7      $682.3

    Net income                  $31.3        $18.5       $107.2       $22.3
    Adjusted EBITDA             $75.2        $52.3       $271.8      $138.5
    Diluted EPS                 $0.54        $0.33        $1.85       $0.40


Three Months Ended June 30, 2008 Compared with Three Months Ended June 30, 2007

-- Total revenues increased 22 percent to $247.4 million as compared with $202.4 million in the same period last year.

-- Operating income increased by 63 percent to $56.4 million as compared with $34.6 million in the same period last year.

-- Operating margin was 23 percent in the three months ended June 30, 2008 as compared with 17 percent in the same period last year.

-- Net income increased by 69 percent to $31.3 million, as compared with $18.5 million in the same period last year.

-- Adjusted EBITDA was $75.2 million, a 44-percent increase as compared with the same period last year.

-- Selling, general and administrative ("SG&A") expenses declined to 27 percent of total revenue from 28 percent for the same period last year.

Year Ended June 30, 2008 Compared with Year Ended June 30, 2007

-- Total revenues increased 32 percent to $899.7 million as compared with $682.3 million in the same period last year.

-- Operating income increased by 197 percent to $199.2 million as compared with $67.0 million in the same period last year.

-- Operating margin was 22 percent in the year ended June 30, 2008 as compared with 10 percent in the same period last year.

-- Net income increased by 380 percent to $107.2 million, as compared with $22.3 million in the same period last year.

-- Adjusted EBITDA was $271.8 million, a 96-percent increase as compared with the same period last year.

-- SG&A expenses declined to 27 percent of total revenue from 30 percent for the same period last year.




    Summary financial information for the Bally Gaming Equipment and Systems
segment for the three and twelve months ended June 30, 2008 and 2007 is
presented below:

                                               Three Months Ended June 30,
                                                       %                  %
                                             2008     Rev      2007      Rev
                                                  (dollars in millions)
    Revenues:
      Gaming Equipment (1)                  $113.7     48%    $104.7     55%
      Gaming Operations                       68.8     29%      50.6     26%
      Systems (1)                             53.8     23%      35.4     19%
        Total revenues                      $236.3    100%    $190.7    100%

    Gross Margin:
      Gaming Equipment                       $50.7     45%     $43.0     41%
      Gaming Operations                       46.9     68%      32.1     63%
      Systems                                 40.2     75%      27.1     77%
        Total gross margin                  $137.8     58%    $102.2     54%

    Selling, general and administrative      $55.0     23%     $45.0     24%
    Research and development costs            17.7      7%      13.5      7%
    Depreciation and amortization              3.7      2%       4.3      2%
    Operating income                         $61.4     26%     $39.4     21%


                                                   Year Ended June 30,
                                                        %                 %
                                             2008      Rev     2007      Rev
                                                  (dollars in millions)
    Revenues:
      Gaming Equipment (1)                  $410.1     48%    $324.1     51%
      Gaming Operations                      236.0     28%     176.4     28%
      Systems (1)                            206.3     24%     134.1     21%
        Total revenues                      $852.4    100%    $634.6    100%

    Gross Margin:
      Gaming Equipment                      $182.8     45%    $117.8     36%
      Gaming Operations                      155.6     66%     104.6     59%
      Systems                                151.3     73%      96.4     72%
        Total gross margin                  $489.7     57%    $318.8     50%

    Selling, general and administrative     $198.6     23%    $169.0     27%
    Research and development costs            60.8      7%      51.9      8%
    Depreciation and amortization             14.8      2%      18.1      3%
    Operating income                        $215.5     25%     $79.8     13%

    (1)  Gross Margin from Gaming Equipment and Systems excludes amortization
         related to certain intangibles, including core technology and license
         rights, which is included in depreciation and amortization.



                                       Three Months Ended        Year Ended
                                            June 30,              June 30,
                                         2008      2007        2008     2007
    Operating Statistics:
      New gaming devices sold            7,360     7,241      26,397    21,372
      Original Equipment Manufacturer
       ("OEM") units sold                    -         -           -     1,605
      New unit Average Selling Price
       ("ASP")                         $13,329   $12,596     $13,294   $12,617

                       End-of-period installed base:
                         Wide-area and local-area
                          progressive systems                  1,289     1,343
                         Rental and daily-fee games (1)       13,938     7,126
                         Lottery systems                       8,008     7,791
                         Centrally determined systems
                          (1) (2)                             44,229    34,799

    (1)  Certain devices previously included in centrally determined systems
         that were converted to standalone devices have been reclassified to
         rental and daily-fee games.
    (2)  Daily-fee revenue from approximately 6,900 units included in the
         centrally determined systems end-of-period installed base total as of
         June 30, 2008 is currently being deferred based upon the completion
         of certain contractual commitments necessary to recognize revenue
         under the Company's revenue-recognition policy.  There were no
         similar deferrals as of June 30, 2007.



    Highlights of Certain Results for the Three Months Ended June 30, 2008

    Gaming Equipment

-- Revenues increased nine percent to approximately $113.7 million as compared with the same period last year.

-- New gaming device sales increased to 7,360 units as compared with 7,241 units in the same period last year.

-- ASP of new gaming devices, excluding OEM sales, increased six percent primarily as a result of product mix.

-- Gross margin increased from 41 percent in the same period last year to 45 percent, primarily due to the increase in ASP discussed above and improved purchasing and manufacturing efficiencies due to increased volumes and lower manufacturing costs due to the standardization of game platforms.

Gaming Operations

-- Revenues increased 36 percent to approximately $68.8 million as compared with the same period last year.

-- Gross margin increased to 68 percent from 63 percent for the same period last year, principally due to increases in certain participation and rental revenue with a relatively fixed cost of operating expenses and a reduction in royalty expense related to the removal of third-party games.

-- Revenue and gross margin in fiscal 2007 included daily fees that relate to certain contracts which have been deferred in fiscal 2008. Approximately $3.0 million in daily fees generated during the fourth quarter of fiscal 2008 were deferred pending delivery of certain contractual commitments.



    Systems


-- Revenues increased 52 percent to approximately $53.8 million as compared with the same period last year, primarily as a result of continued acceptance of the Company's products including the Company's iVIEW(TM) player-communication devices and Power Bonusing(TM) software.

-- Gross margin of 75 percent reflected a slight decline from 77 percent for the same period last year as a result of product mix.

-- Maintenance revenues increased to approximately $11.5 million from approximately $9.4 million in the same period last year.

-- As of June 30, 2008, the total number of iVIEW player-communication devices purchased and committed to be purchased was approximately 120,000 units.


    Highlights of Certain Results for the Year Ended June 30, 2008

    Gaming Equipment

-- Revenues increased 27 percent to approximately $410.1 million as compared with the same period last year.

-- New gaming device sales increased 24 percent to 26,397 units as compared with 21,372 units in the same period last year.

-- ASP of new gaming devices, excluding OEM sales, increased five percent primarily due to product mix and price increases during the period.

-- Gross margin increased to 45 percent from 36 percent in the same period last year, primarily due to the increase in ASP discussed above and improved purchasing and manufacturing efficiencies due to increased volumes and lower manufacturing costs due to the standardization of game platforms.

Gaming Operations

-- Revenues increased 34 percent to approximately $236.0 million as compared with the same period last year.

-- Gross margin increased to 66 percent from 59 percent for the same period last year principally due to increases in certain participation and rental revenue with a relatively fixed cost of operating expenses and a reduction in royalty expense related to the removal of third-party games.

-- Revenue and gross margin in fiscal 2007 included daily fees that relate to certain contracts which have been deferred in fiscal 2008. Approximately $12.5 million in daily fees generated during the year ended June 30, 2008 were deferred pending delivery of certain contractual commitments.

Systems

-- Revenues increased 54 percent to approximately $206.3 million as compared with the same period last year primarily as a result of continued acceptance of the Company's products including its iVIEW player-communication devices and Power Bonusing software.

-- Gross margin increased to 73 percent from 72 percent in the same period last year primarily as a result of product mix.

-- Maintenance revenues increased to approximately $41.8 million from approximately $34.3 million in the same period last year.

Share Repurchase Program

During the fourth quarter of fiscal 2008, the Company repurchased 156,200 shares of its common stock, at prices between $39.41 and $42.71, for total consideration of $6.4 million. During fiscal 2008, the Company repurchased a total of 436,200 shares of its common stock under its share repurchase plan for total consideration of $17.1 million.

On August 12, 2008, the Company's Board of Directors reset its existing share repurchase authorization to purchase up to $100.0 million worth of common stock.

During fiscal 2008, the Company repurchased a total of 585,453 shares of its common stock for consideration of $23.1, which included 149,253 shares purchased outside its repurchase plan.

Business Update - Fiscal 2009

Robert Caller, the Company's Chief Financial Officer, said, "Reflecting continued strong demand for our products and services across all business lines despite the current economic environment, we are reaffirming our fiscal 2009 earnings per share guidance which represents estimated growth of 14 to 35 percent over fiscal 2008 diluted earnings per share."

The Company reaffirmed its fiscal 2009 guidance for Diluted EPS of $2.10 to $2.50 and Adjusted EPS between $2.27 to $2.67.

As previously disclosed, the Company's fiscal 2009 Diluted EPS guidance anticipates continued year-over-year growth in each of game sales, gaming operations, and system revenues. The Company continues to forecast an increase in the placement of premium daily-fee games and rental games, a modest increase in the number of gaming devices sold with continued margin improvements on game sales, and continued growth in its system business. The Company also expects its selling, general and administrative expenses as a percentage of revenue to be lower in fiscal 2009 as compared with fiscal 2008 and expects improved operating margin in fiscal 2009 as compared with fiscal 2008.

The Company has provided this broad range of earnings guidance for fiscal 2009 to give investors general information on the overall direction of its business at this time. The guidance provided is subject to numerous uncertainties, including, among others, overall economic conditions, the market for gaming devices and systems, competitive product introductions, complex revenue-recognition rules related to the Company's business, and assumptions about the Company's new product introductions and regulatory approvals. The Company may update this fiscal 2009 guidance from time to time as the year progresses.

Non-GAAP Financial Measures


    The following table reconciles the Company's net income, as determined in
accordance with generally accepted accounting principles ("GAAP"), to Adjusted
EBITDA:



                                   Three Months Ended        Year Ended
                                        June 30,               June 30,
                                    2008       2007        2008       2007
                                                  (in 000s)
    Net income
                                  $31,260    $18,486    $107,207    $22,328
    Interest expense, net           5,054      6,811      23,051     30,584
    Income tax expense             19,510      8,169      66,793     10,975
    Depreciation and amortization  16,394     14,856      61,733     59,528
    Share-based compensation        2,997      3,980      13,017     15,070
    Adjusted EBITDA               $75,215    $52,302    $271,801   $138,485


Adjusted EBITDA (earnings before interest, taxes, depreciation and amortization and share-based compensation) is a supplemental non-GAAP financial measure used by the Company's management and is commonly used by industry analysts to evaluate the Company's financial performance. Adjusted EBITDA provides additional information about the Company's ability to service debt and is frequently used by investors and financial analysts in the gaming industry in measuring and comparing Bally's leverage, liquidity, and operating performance to other gaming companies. Adjusted EBITDA should not be considered an alternative to operating income or net cash from operations as determined in accordance with GAAP. Not all companies calculate Adjusted EBITDA the same way and the Company's presentation may be different from those presented by other companies.

The following table reconciles the Company's Diluted EPS, as determined in accordance with GAAP, to Adjusted EPS:



                                Three            Year
                             Months Ended       Ended
                               June 30,        June 30,    Fiscal 2009 Range
                                 2008            2008       Low        High
    Diluted EPS                 $0.54           $1.85      $2.10      $2.50
    Share-based
     compensation, net of
     income tax benefit          0.03            0.15       0.17       0.17
    Adjusted EPS                $0.57           $2.00      $2.27      $2.67


The Company provides Adjusted EPS for the three months and the year ended June 30, 2008 and the estimated range of Adjusted EPS for fiscal 2009 in this press release as additional information regarding the Company's operating results for the three months and the year ended June 30, 2008 and expected operating results for fiscal 2009. Adjusted EPS adds back the impact of stock-based compensation, net of tax, to Diluted EPS as determined in accordance with GAAP. The Company believes that this presentation of Adjusted EPS facilitates investors' understanding of Bally's historical operating trends because it provides important supplemental information in evaluating the operating results of the business. Adjusted EPS is not an alternative to Diluted EPS as determined in accordance with GAAP.

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